The only native Mac OS X level editor for Quake 1, built from ground up for the Mac with Objective-C and the Cocoa framework

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Authors and Contributors

ToeTag has originally been developed by Warren Marshall (Blog), a professional Game Level Designer, in 2008.

With kind approval from Warren, we moved the ToeTag source code to a GitHub repository in 2014, in order to enable it's future enhancement by any interested contributor.

Version History before GitHub


September 28, 2008 - Last public available version, optimized and compiled for OS X 10.5.1 Leopard

  • Changed to a better performing drawing method
  • WAD editing is now fully supported (exporting, importing, deleting and renaming textures)
  • Added an option to the Entity menu to "Create Route" (select a series of path_corner entities to be connected together in a loop)
  • New keyboard shortcuts to hide or isolate selected object(s)
  • A new box selection feature (select multiple items)
  • Fixed a crash when loading a MAP with a large WAD file
  • Fixed a drawing bug where bounding boxes would go black sometimes when showing connected targets
  • Entities don't draw black bounding boxes in 2D viewport anymore
  • CLIP brushes are no longer selectable if "Editor" mode is turned off via the toolbar


August 9, 2008

  • Improved CSG routines so they now always select a good texture to use when doing splits and clips on brushes
  • Rewrite of a portion of CSG code so the brush clipping code is more reliable
  • Fixed a random crash when loading existing levels
  • Fixed CSG routines which were sometimes creating invalid brushes


August 9, 2008

  • Selecting faces will now favor faces that are on selected brushes
  • CSG code rewritten in certain spots to be faster and improve accuracy
  • Fixed a crash when loading & saving WAD textures


July 5, 2008

  • New release with updated Sparkle framework and first release of ToeTag's source code


May 17, 2008

  • No release information available


February 9, 2008

  • Added the ability to set the rotation pivot anywhere in the world, optimized threading


January 23, 2008

  • Fixed an issue with loading WAD files on PowerPC systems


January , 2008

  • Added PowerPC Support (still OS X 10.5 Leopard)


January 17, 2008

  • Code optimizations & bugfixes


January 13, 2008

  • This version added "Brush Clipping" and included various code optimizations


January 10, 2008

  • Code optimizations & bugfixes

v0.1 Beta

January 6, 2008

  • Initial public release for OS X 10.5 Leopard (Intel only)